Events in the 7th International BEAM Robot Games


This list gives general descriptions of each event in the BEAM Robot Olympics. Events are listed in order of increasing complexity (roughly).

Given a maximum solar cell size of 1/2 x 2-1/2 inches (1.25 square inches or 8.06 square cm), make a self-starting 6 inch robot dragster to race one meter in full sunlight (or 500 Watt halogen equivalent). Competitors will race each other in round robin eliminations along 6 inch wide lanes. The fastest finisher wins.

Class A: Racing occurs on a sheet of level glass.

Class B: Racing occurs on equal but rough terrain.


Build a device which is mainly solar powered and is goal seeking. It must fit within a 7 inch cube. The robot device will have to face obstacles, challenges, and other robots over a 30 hour period in a closed robot "Jurrasic Park". Those devices which show the best survival, exploration, confrontation, speed, and power efficiency abilities (following review of photos and a stop-motion video) will be declared the winners.


Build a solar-pawered device that can swim from one side of a 55 gallon fish tank to the other (approximately one meter). It must fit within a 7 inch cube. A six inch high wall will be placed at the halfway point, which the compettitor must either swim under or crawl/jump/fly over to reach the finish line. Robot Limbo Race Given a maximum dimension of 7 inches square by 1 cm high, make a self-contained device to traverse a simple maze in a race against another compettitor in a similar lane. The flattest and fastest devices win. Solar power is optional but recommended.


Build a self starting robotic device which climbs up a 1 meter rope and then climbs down. The fastest from top to bottom wins.


Build a device which can loft its entire mass into the air up to three times using only the power from 1 (optional) battery. The "footprint" of the device may be no larger than 1 square foot.

Build a device which can jump its entire mass forward up to three times using only the power from 1 (optional) battery. The "footprint" of the device may be no larger than 1 square foot.


Legged robots face off against each other in distance/progress/ability challenges over various rough but equal terrains. Devices will be compared on a ratio of size, number of motivating limbs, lift/drive capabilities, dynamic versus static designs, and terrain/problem handling abilities. Devices shall be awarded points based upon their ability to handle the broadest range of challenges. Competitors with the most capability points win.


Using robotic principles, make a brand-new device which serves a not-so-obvious purpose. Competitors will be judged on quality of workmanship, broadness of scope, and weirdness of application.


Build or modify something along aesthetically pleasing lines that moves deliberately by itself. Purposefulness is not essential.

Class A: Devices built entirely from scratch.

Class B: Commonplace devices (toys, appliances, etc.) that have been extended or expanded from their original function while still retaining their basic shape.


Class A: Pairs of robots attempt to push each other off the edge of a 5 foot round platform. Contestants can be either self-contained, tethered, or radio controlled. The last one in the ring wins.

Class B: Robots attempt to push each other off the edge of a 6 foot round platform, but they can be more aggressive about it. If a tie is declared, the winner will be decided based upon perceived aggressiveness.


A smaller form of micromouse racing (see below). The idea is to build a simple, self-contained mini-mouse which solves a route through a simple, connected maze using only 1 or 2 silicon chips. The fastest competitor wins.


In this contest, participants (individuals or teams) must design and build small self-contained robots to negotiate an unconnected maze from an outside corner to the middle in the shortest possible time (without crashing). Since it invention at MIT in 1979, the micromouse competition has been one of the ultimate challenges for robot enthusiasts.

Class A: Competition follows official micromouse rules.

Class B: Competition also follows official micromouse rules, but entrants are encouraged to cheat in an way they can think of, provided the maze is not damaged.


Given a square drop zone with 25 foot sides, build an AUTONOMOUS flying vehicle that can launch itself from outside the zone, find a randomly placed target within the zone, drop a marker on it, and then return to the launchpad for landing. Competitors will be judged on a point system based upon control ability, drop accuracy, repeatability, and finally, run time.



Awards

As in the real Olympics Games, medals and certificates will be offered to the first three winners in every category; Gold for first, Silver for second, and Bronze for third. There will be consolation prizes as well. Unlike the real Olympics, however, there is a 4th award for every competition category called the "Lunatic Fringe" award (first invented and presented at the 3rd Artificial Life conference in Santa Fe by Dr. Chris Langton to an anonymous presenter) which awards inginuety in design despite failure or success.

(There used to be a third category which took into account the age of the designers, but as we've had so many surprising upsets in past games [i.e.: 10 year olds consistently whupping University Profs in equal competition], we've dropped it. When it is seen to be relevant again, it shall be re-introduced. Until then, all designers shall be considered equally regardless of age, gender, race, species, or reputation).

There are also prizes awarded for all valid and notable, if not winning, robotic competitors. These awards include (but are not limited to):

Best Overall Robot Designs:
Awarded to those individuals or teams whose robots exhibit the greatest skill, integration, talent, and technology, which actually work.
Special Technical Awards:
Awarded to those individuals or teams whose robots embody the best technical know-how and mechanical complexity, working or not.
Special Weirdness Awards:
Awarded to those individuals or teams whose robots show the best example of bizarre although essential, innovation, application, and special effects.
Ecology Awards:
Awarded to those individuals or teams whose robots show the best example of innovation, application, and elegance, despite being made almost exclusively from recycled materials, and or powered by energy-efficient means.
Efficiency Awards:
Awarded to those individuals or teams whose robots employ the best non-battery powered designs, in a frame designed to last.
Artificial Life Awards:
Awarded to those individuals or teams whose robots show the greatest ability or potential to "look out for themselves".

There is also a single special prize awarded to the youngest participant who submits a valid entry. The entrant will be asked to describe their robot design and construction plans in reasonable detail, to demonstrate his or her level of understanding.

As well, any Robot Olympic records made by competitors shall be kept track of from competition to competition.

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